--- Log opened Tue Sep 14 00:00:07 2010 --- Day changed Tue Sep 14 2010 00:00 < CryptoQuick> i recognized it after seeing Rama 00:00 < QuantumG> indeed, it's great stuff 00:00 < CryptoQuick> joshcryer: and yeah, what if that planet had resources you could exploit in order to make more spaceships 00:01 < joshcryer> CryptoQuick, yeah, ultimately 00:02 < joshcryer> here's a video of noctis: http://www.youtube.com/watch?v=R0U80Hupaz0 00:02 < CryptoQuick> ultimately. well, josh, just know, I'm doing the same thing you want to do. voxel models aren't a real hindrance to graphical quality. 00:02 < joshcryer> Whole galaxy in a rudimentary rules system. 00:02 < QuantumG> to me the concept is literally: here's a whole planet that would take you a lifetime to explore.. and it's detailed enough that you'd *want* to take a lifetime to expore it, oh and it's in a solar system, and a galaxy, and you have access to it all. 00:02 < joshcryer> ie, no humans will be able to fully explore Noctis and chart all the planets. 00:03 < QuantumG> the detail doesn't actually exist until you get close enough for it to matter of course 00:03 < joshcryer> QuantumG, exactly, and you plug a scripting system on top of it to make games and whatnot, and you have a fully functional Second Life that destroys everything. 00:03 < QuantumG> then it gets stored in the cloud so that if someone else looks at the same place they see the same thing. 00:03 < CryptoQuick> did I mention that Nanoblok does use the cloud? 00:05 < joshcryer> QuantumG, and because everything is a deterministic mathematical equation, updating the cloud takes up almost no space. 00:05 < QuantumG> yeah, just the random seed 00:06 < QuantumG> and the coordinates of the zoom :) 00:06 < CryptoQuick> joshcryer: also, you shouldn't need a scripting system in a game that attempts to simulate real-world physics 00:06 < joshcryer> Instead of, like Second Life, saying "here's a 40 MB model for that motorcycle" you say "here's a 50 kilobyte seed for a given motorcycle using X components." 00:06 < CryptoQuick> :T 00:07 < QuantumG> second life does do pretty good parametric modelling 00:07 < QuantumG> it's just the textures that are not parametric most the time 00:07 < joshcryer> CryptoQuick, if you wanted, say, to make an FPS on the hills of Elysium on Planet Goldar in the Flipping Insane system, you'd want a way to deal with the logic. 00:07 < CryptoQuick> QuantumG: really? I thought it was all just primitive shapes, not even real CSG 00:07 < QuantumG> although I believe they do have parametric models 00:07 < CryptoQuick> joshcryer: are we talking about a game engine or a game? 00:07 < QuantumG> yes, it is primitive shapes.. but those shapes are parametric 00:09 < joshcryer> CryptoQuick, only incidentially. 00:09 < joshcryer> CryptoQuick, ideally it'd be suitable for actual open hardware stuff. 00:10 < joshcryer> So idiots can go play pretend on magical planets with unlimited resources and god powers while we in the real world scrounge up materials to actually put various components that the system can make into machines and make 'em. 00:12 < CryptoQuick> joshcryer: yeah, so, you have people who are meticulous and take the time to make things that work, and other people who use those things? 00:12 -!- marainein [~marainein@220-253-1-83.VIC.netspace.net.au] has joined #hplusroadmap 00:13 < joshcryer> http://wiki.secondlife.com/wiki/Sculpted_Prims 00:13 < QuantumG> I think realistic games could provide proof-of-concept playgrounds to rough out concepts 00:14 < joshcryer> imho much of Second Life is composed of model meshes. 00:14 < QuantumG> kind like flying a trajectory in Orbiter to show that it can be done before you break out the celestial mechanics 00:14 < joshcryer> I know even with high bandwidth some areas take forever and an eternity to load. 00:14 < CryptoQuick> joshcryer: no, it's comprised of primitives with properties, it's not transmitting meshes over the network. 00:15 < CryptoQuick> even what you linked to are primitives, just with a mesh deformation texture... I wonder if they're doing that with shaders. 00:18 < joshcryer> Just read the technical explaination, gotcha. 00:19 < joshcryer> It must be the deformation textures that take forever to load? 00:19 < CryptoQuick> joshcryer: I'm not sure how often people use those 00:19 < QuantumG> or just the textures in general 00:22 < joshcryer> http://algorithmicbotany.org/papers/ 00:22 < QuantumG> old papers are old 00:22 < fenn> long papers are long 00:23 < joshcryer> bah, they update 00:23 < joshcryer> We show that parametric context-sensitive L-systems with affine geometry interpretation provide a succinct description of some of the most fundamental algorithms of geometric modeling of curves. Examples include the Lane-Riesenfeld algorithm for generating B-splines, the de Casteljau algorithm for generating Bézier curves, and their extensions to rational curves. Our results generalize the previously reported geometric-modeling applications of L 00:23 < joshcryer> That's new to me. 00:26 < joshcryer> CryptoQuick, ideally, and this is just me, but eventually maybe it could evolve into a tool that makes it so that your average consumer can also design their own stuff. 00:26 < CryptoQuick> sounds cool. you should do it :) 00:27 < joshcryer> I AM NOT SMART ENOUGH 00:27 < joshcryer> but imma try?? 00:27 < fenn> cool, /me just googled "auxon" http://discovermagazine.com/1995/oct/robotbuildthysel569 00:27 < joshcryer> bare minimum make a minecraft killer so I can get rich! 00:27 < CryptoQuick> :) 00:28 < joshcryer> fenn, ! that's the *exact* article that prompted me to email Lackner about his paper, back when, you know, email was actually used for professional stuff :P 00:28 < CryptoQuick> read it 00:31 -!- Phreedom [~quassel@109.254.6.63] has quit [Ping timeout: 265 seconds] 00:31 < QuantumG> I dunno if everyone knows this, but there's a number of plant types which have had their genome graphed with L-systems 00:31 < QuantumG> as in, you feed the genome into an algorithm and it spits out a bunch of parameters for an L-system that accurately predicts the phenotype 00:32 < joshcryer> "I read an article entitled "Robot, Build Thyself" which discussed your and Wendt's work on a paper entitled "Exponential Growth of Large Self-Reproducing Machine Systems" in the publication "Mathematical and Computer Modeling" (Volume 21 Issue 10, 1995). I thought of contacting you, to see if you could make the paper available to me." 00:32 < joshcryer> Man that reads like a Nigerian email, haha. I was (am) such a lamer. 00:32 < fenn> noctis reminds me of Love (or is it the other way around) 00:32 < joshcryer> QuantumG, that's remarkable, I didn't know that. 00:32 < QuantumG> icanhazcopyofyouspaper? 00:34 < fenn> oh, and you're not the first to have this idea of a realistic MMO simulator game thingy to evolve real designs http://fenn.freeshell.org/smirf/smirf.html 00:34 -!- epitron [~epitron@ava.ponzo.net] has joined #hplusroadmap 00:34 -!- epitron [~epitron@ava.ponzo.net] has quit [Changing host] 00:34 -!- epitron [~epitron@unaffiliated/epitron] has joined #hplusroadmap 00:34 < joshcryer> fenn, haha, I didn't think I was! 00:34 < joshcryer> I thought Spore was going to do it! 00:35 < fenn> yeah too bad about that eh 00:35 < joshcryer> But apparently Epic threw out the procedural guys and made it lame. 00:35 < CryptoQuick> Epic? 00:36 < fenn> QuantumG: source for statement about L-systems? 00:36 < CryptoQuick> Spore was the last Maxis game 00:36 < joshcryer> My bad. 00:37 < QuantumG> fenn: believe it or not, I learnt it at university.. and like everything I learnt at university, it was presented as fact without a reference :) 00:37 < joshcryer> I thought Spore was a Tim Sweeny game but I confused him with Will Wright. 00:37 < fenn> looking at http://genome.cshlp.org/content/15/12/1632.full 00:37 < CryptoQuick> also, my bad, Maxis apparently has been taken over by EA for a long time now 00:37 < CryptoQuick> joshcryer: I can see how you could do that, yeah, they're kinda similar 00:38 < fenn> his approach describes plants as a set of modules, each of which has a single mathematical description. Variables such as growth rate, genetic regulatory networks, and so on can be incorporated into these modules and the model run to "grow" the virtual plant (Fig. 2). The effects of mutations and gene interactions on growth can then be described according to the growth model. This provides a robust universal framework for describing growth and develop 00:38 < CryptoQuick> actually, Will Wright strikes me more like a Sid Meier 00:39 < fenn> i'm still not sure exactly wtf that meant (l-system thing, though comparing video game directors is vague also) 00:40 -!- Phreedom [~quassel@109.254.6.63] has joined #hplusroadmap 00:40 < joshcryer> fenn, heh, yeah I tried to take it to a diff channel, sorry 00:40 < QuantumG> cross conversations :) 00:41 < QuantumG> originally came from us discussing automatic generation of massive terrains and l-system type approaches to non-botanic objects. 00:41 < joshcryer> QuantumG why didn't you make this already dude 00:41 < joshcryer> :P 00:41 < CryptoQuick> sorry, I had that one muted 00:41 < joshcryer> you're in software, I'm in construction 00:42 < joshcryer> who is going to do it quicker / more properly? ;P 00:42 < QuantumG> cause computational geometry makes my brain sad 00:43 < QuantumG> speaking of which 00:43 < QuantumG> some day I'm gunna have to figure out what the TLI-pad format is 00:44 < CryptoQuick> is that like TL;DR format? 00:44 < QuantumG> and convert the Apollo data into a form that my orbit visualization software can handle :) 00:44 < CryptoQuick> that would be sweet :) 00:47 < QuantumG> speaking of ancient Apollo era nonsense.. I should really put together a "stop listening to retired astronauts - they're not experts" video 00:47 < QuantumG> the stupidity Cernan came out with at that Senate hearing was scary 00:48 < CryptoQuick> oh yeah, was reading this: 00:48 < CryptoQuick> http://www.thespacereview.com/article/1694/1 00:48 < CryptoQuick> was sayan' that we didn't learned anythin from Apollo 00:48 < QuantumG> if that's a space review article that came out today, I won't be clicking 00:48 < QuantumG> but I'll be sure to agree with you :) 00:49 < QuantumG> SpaceX certainly learnt a lot from Apollo.. but didn't take it as gospel 00:50 < QuantumG> Apollo era astronaut impersonation: SpaceX doesn't have an aircraft carrier!! How do they think they're going to do splashdown capsule recovery??? 00:50 < CryptoQuick> heh 00:50 < CryptoQuick> that made me lol just a little 00:51 < joshcryer> heh 00:54 < QuantumG> they don't know what they don't know!! 00:54 < QuantumG> ^- that's a direct quote btw 00:55 < CryptoQuick> they don't know what the risks are! 00:55 < CryptoQuick> like they don't have actual money on the line 00:56 < CryptoQuick> I also like how he said that right after the -successful- launch of Falcon 9 00:57 < QuantumG> I like the way he called Bolden a liar but made sure Bolden was out of the room first 00:59 < joshcryer> I like how this channel has become a congolmerate of #space and #gamedev. 01:00 < QuantumG> can't plus up without em 01:01 < CryptoQuick> it's remarkable how much software is vital to making, say, a bed or chair 01:03 < CryptoQuick> "you want a place to sleep? hold on, let me write a NURBS modeler" 01:05 < CryptoQuick> I say, they should just make everything out of little cubes, all the same size 01:05 < CryptoQuick> a rubber cube, a plastic cube, a steel cube, a beer cube 01:05 < CryptoQuick> and we'll glue them together to make everyday objects 01:05 < joshcryer> FUCK VOXELS 01:05 < joshcryer> :P 01:06 < fenn> elastons 01:06 < fenn> hm is this thing on? 01:06 < joshcryer> btw I threw my game idea out there in case someone wanted to make it before I did so I wouldn't have to do any work. 01:07 < QuantumG> you're gunna need an l-system or some other descriptive system to say how to place the voxels anyway 01:07 < joshcryer> so please feel free to produce a toolset that allows prodcedural modelling of all things. 01:07 < CryptoQuick> :) 01:07 < QuantumG> http://www.live365.com/stations/apollo_11_oda 01:07 < QuantumG> 1 minute to ignition! 01:07 < QuantumG> less than 01:07 < QuantumG> ok, that was a lot less 01:07 < QuantumG> ignition confirmed 01:08 < CryptoQuick> does it start from the beginning, or is it streaming? 01:08 < CryptoQuick> I mean, like, live 01:08 < CryptoQuick> 'live' 01:08 < QuantumG> it's streaming 01:09 < QuantumG> you can't pause 01:09 < CryptoQuick> it's saying they're in the elevator 01:09 < joshcryer> you can pick a paylist can't you 01:09 < QuantumG> oh, I guess you can then 01:09 < CryptoQuick> I don't think it pauses, but it starts over :V 01:10 < CryptoQuick> augh, i screwed it up 01:10 < CryptoQuick> flash is so bad :T 01:10 < QuantumG> 5 1/2 minute burn for TLI.. that's nuts 01:11 < QuantumG> and they're talking about ft/sec 01:11 < QuantumG> and nautical miles 01:11 < CryptoQuick> haha :) 01:11 < QuantumG> just wanna smack em 01:11 < fenn> ok my browser is screwed but i managed to find the movie id, so (piecing together the url) http://www.youtube.com/watch?v=mcV1qWaVhe4 01:11 < fenn> for you voxel haters 01:12 < CryptoQuick> fenn: thiis is blowing my mind 01:13 < CryptoQuick> that's one nasty helix 01:14 < fenn> i love the cheese/modeling clay demos at the end 01:14 < QuantumG> 3.64 km/s delta-v for the TLI.. not bad 01:14 < fenn> there are more videos from that user worth watching.. the fluid dynamics stuff 01:15 < CryptoQuick> QuantumG: I like how they're making a big deal about the LH2 on the Saturn V 01:15 < QuantumG> CryptoQuick: I like that they had a H2 valve failure and it's just "we'll just bypass this valve" 01:15 < CryptoQuick> hah 01:17 < CryptoQuick> LH2 is more trouble than it's worth; at least, in this point in time 01:17 < QuantumG> but so's heavy lift 01:18 < QuantumG> they were brute forcing their way there 01:18 < CryptoQuick> heh 01:18 < CryptoQuick> true 01:18 < CryptoQuick> though, the size queen in me gets very excited at the prospect of Falcon X 01:20 < QuantumG> I wonder if SpaceX will stagnate as soon as they try to do Raptor 01:21 < QuantumG> they'll probably pour more money into it than manned Dragon 01:21 < CryptoQuick> bahaha 01:21 < CryptoQuick> LH2! it's a curse! 01:21 < CryptoQuick> it'll just be another EELV, an Atlas V 01:23 < joshcryer> 'night ya'll. 01:23 < CryptoQuick> joshcryer: goodnight 01:24 < CryptoQuick> or should i say 01:24 < CryptoQuick> SWEET DREAMS 01:24 < joshcryer> get noctis dude it's cool 01:24 < CryptoQuick> mmf. 01:24 < CryptoQuick> I think I'll get Civ V instead :P 01:28 -!- ybit [~ybit@unaffiliated/ybit] has quit [Ping timeout: 272 seconds] 01:57 -!- killall-9 [~paulc@diana.null.ro] has joined #hplusroadmap 02:21 -!- ybit [~ybit@unaffiliated/ybit] has joined #hplusroadmap 02:44 < jrayhawk> astronauts are ex-military. the military inculcates that will has supremecy over reason. it is not surprising that astronauts are not big on rationality. 02:46 -!- clever [~clever@2001:470:1d:19a:205:5dff:feff:f422] has joined #hplusroadmap 02:47 < jrayhawk> To be fair, there wasn't all that much "reason" to go to the moon. It was largely geopolitical posturing. 02:48 < clever> each country showing off the size of there 'rocket'? 02:56 < jrayhawk> Showing off the surpremecy of their collective will. 02:57 < jrayhawk> Now, obviously it's easy to point at an element of will-oriented thinking such as an astronaut and call it irrational, but the more interesting question is "is the will-oriented thinking bad?" 02:57 < jrayhawk> was it bad to go to the moon? 03:13 -!- marainein [~marainein@220-253-1-83.VIC.netspace.net.au] has quit [Read error: Operation timed out] 03:47 -!- ybit [~ybit@unaffiliated/ybit] has quit [Ping timeout: 272 seconds] 03:53 < killall-9> jrayhawk: it was very good at least to prove that we have the technology to do it if there is a need 03:53 < killall-9> jrayhawk: currently there is no need to do it again 03:54 < killall-9> (or at least not one to justify the price) 03:54 -!- ybit [~ybit@unaffiliated/ybit] has joined #hplusroadmap 03:55 -!- M-xDaeken is now known as Daeke 03:55 -!- Daeke is now known as Daeken 04:01 -!- ybit [~ybit@unaffiliated/ybit] has quit [Read error: Operation timed out] 04:01 -!- ybit [~ybit@unaffiliated/ybit] has joined #hplusroadmap 04:08 -!- ybit [~ybit@unaffiliated/ybit] has quit [Ping timeout: 272 seconds] 04:17 -!- Ani_Skywalker [Ani_Skywal@90-229-215-99-no98.tbcn.telia.com] has joined #hplusroadmap 04:24 -!- ybit [~ybit@unaffiliated/ybit] has joined #hplusroadmap 04:30 -!- ybit [~ybit@unaffiliated/ybit] has quit [Ping timeout: 240 seconds] 04:35 -!- ybit [~ybit@unaffiliated/ybit] has joined #hplusroadmap 04:37 * Utopiah wonders if anybody is using a hash of his DNA sequence to sign his commits 04:38 < Daeken> hah 04:41 < killall-9> lol 04:43 -!- ybit [~ybit@unaffiliated/ybit] has quit [Ping timeout: 276 seconds] 04:44 < killall-9> seriously, one has many DNA sequences in the body 04:46 -!- ybit [~ybit@unaffiliated/ybit] has joined #hplusroadmap 05:53 < drazak> my cvhemistry teacher and I are ha ving a disagreement 05:53 < drazak> is the aromatic group in penicillin G a benzyl group or a phenyl group? 05:53 < drazak> I say phenyl he says benzyl 06:02 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has joined #hplusroadmap 06:07 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has quit [Client Quit] 06:07 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has joined #hplusroadmap 06:10 < nsh> .gs penicillin * aromatic group 06:10 < nsh> .gs penicillin * aromatic group 06:11 < drazak> mhm 06:11 < drazak> it's a benzyl 06:11 < drazak> after reading a bit more about it 06:11 < nsh> hey, now at least you don't have to switch places and end up grading papers while he's sleeping wiht all the hot chicks in your class 06:12 < drazak> hahahaha 06:12 < drazak> they only sleep with me because I help them with their organic chemistry 06:29 < nsh> badumptsh! 06:36 -!- Ani_Skywalker [Ani_Skywal@90-229-215-99-no98.tbcn.telia.com] has quit [] 06:54 -!- ybit [~ybit@unaffiliated/ybit] has quit [Ping timeout: 245 seconds] 06:55 -!- ybit [~ybit@unaffiliated/ybit] has joined #hplusroadmap 07:01 -!- ybit [~ybit@unaffiliated/ybit] has quit [Ping timeout: 272 seconds] 07:02 -!- ybit [~ybit@c-71-228-177-79.hsd1.al.comcast.net] has joined #hplusroadmap 07:02 -!- ybit [~ybit@c-71-228-177-79.hsd1.al.comcast.net] has quit [Changing host] 07:02 -!- ybit [~ybit@unaffiliated/ybit] has joined #hplusroadmap 07:08 < kanzure> emotiv replies: http://emotiv.com/forum/forum15/topic879/ 07:12 < Utopiah> next topic they'll insist that worldwide economic crisis is due to Daeken 07:16 < kanzure> http://www.kurzweilai.net/emotiv-epoc-eeg-headset-hacked 07:16 < Daeken> well, there was that one time. 07:16 < kanzure> ^ on kurzweilai.net 07:16 < Daeken> :P 07:16 < kanzure> aw drat 07:16 < kanzure> that's one of the questions i should have included in the article 07:16 < kanzure> "so how does it feel to be the reason for our current economic crisis" 07:16 < kanzure> or "how does it feel to kill babies" 07:17 < Daeken> hahah 07:19 < nsh> has anyone got one of these headsets? 07:20 < nsh> i'm very curious as to how good the resolution/sensitivity is 07:20 < kanzure> i had one for a while, sent it to a friend 07:20 < kanzure> the resolution is crap 07:20 < nsh> could you actually control something with reasonable accuracy? 07:20 < kanzure> what is reasonable 07:20 < nsh> could i press the start button on a windows computer at typical grandmother screen resolution? 07:20 < nsh> without 6 months of training 07:21 < kanzure> in my experience i had to have about three hours of training but even then nothing worked well 07:21 < kanzure> so much more than 3 hours.. 07:22 < nsh> mm 07:24 < nsh> [[[ 07:24 < nsh> All data is transmitted in packets at 128 samples per second - so the raw EEG and gyro resolution is about 7ms. 07:24 < nsh> Internally (within the headset hardware) the EEG data is sampled at 2048Hz - this is heavily filtered and down-sampled to exclude mains aliasing and other noise before transmission at 128 samples per second. 07:24 < nsh> Most detections update approximately 4 times per second, except for eyeblinks and eye movements which are detected with less than 100ms latency. 07:24 < nsh> Impedance measurements (headset contact quality lights) are also updated 4 times per second. 07:24 < nsh> ]] --http://www.emotiv.com/forum/forum4/topic101/ 07:24 < nsh> oh, so it does eye tracking too? 07:24 < nsh> or could be hacked to do so with some accuracy? 07:25 < archels> nsh, afaik these headsets tend to rely more on gyroscope and myoelectric data than EEG data. 07:25 < nsh> and what are the consequences of this? 07:26 < archels> It degrades for the BCI concept. 07:26 < nsh> BCI? 07:26 < archels> May as well use a Wii controller. 07:26 < archels> brain-computer interface 07:26 < nsh> mm 07:26 < archels> Only the EEG is "true" BCI imho. 07:26 < kanzure> only microelectrode arrays are true BCI :D 07:27 < archels> fMRI is also very much true BCI 07:27 < kanzure> well, one-directional but yeah :) 07:27 * nsh thinks 07:27 < archels> EEG is reading neural signals directly from the brain, so it really is a direct BCI. It just has absolutely terrible spatial resolution. 07:28 < archels> fMRI and HEG "read" the neural impulses more indirectly, but still as a direct consequence of neural activity. 07:33 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has quit [Remote host closed the connection] 07:33 -!- enkiam [debian-tor@gateway/tor-sasl/eridu] has joined #hplusroadmap 07:34 -!- wolfspraul [~wolfsprau@lucia.q-ag.de] has joined #hplusroadmap 07:36 < archels> In a more gray area, there's "subvocal" myoelectric recording. Anyone seen that? 07:38 < Utopiah> archels: sidenote, the "problem" also is that a keyboard is dirt cheap, we are quite used to it (so it's pretty fast) and socially accepted 07:39 < archels> I disagree. Show me an input device that is as reliable and with as much bandwidth as a keyboard. 07:39 < archels> None of the existing BCIs even come close ("true" BCI or not). 07:39 < archels> Speech processors are not up to par yet. 07:39 < Utopiah> eh... that's what I meant 07:40 < Utopiah> but we can disagree anyway :P 07:40 < archels> Well, I understood your comment to mean that acceptance of alternatives is held back by societal mores. 07:40 < archels> But there simple aren't any good alternatives. 07:41 < Utopiah> I meant its all those factors 07:42 < archels> I don't think social acceptance will be a major limitation. Of course, if you need to drill a hole in your skull to stick some sort of interface on your cortex, I don't classify that as a problem with social acceptance. ;) 07:42 < archels> The only limitation is technology. 07:42 -!- enkiam is now known as eridu 07:43 < Utopiah> social acceptance drives price down 07:44 < archels> It might become an issue once the technology has arrived, but it isn't a factor now. 07:45 < JayDugger> kanzure, good article, but you used (kings') reigns when you meant (horses') reins. 07:46 -!- wolfspra1l [~wolfsprau@183.17.37.167] has joined #hplusroadmap 07:46 < JayDugger> Very minor problem that doesn't distract from the piece. 07:48 -!- wolfspraul [~wolfsprau@lucia.q-ag.de] has quit [Ping timeout: 272 seconds] 07:52 < kanzure> archels: BCIs are so far off from keyboards that it's sad 07:52 < kanzure> 6 bits/min does not a keyboard make 07:52 < JayDugger> Telegraph key, anyone? 07:53 < kanzure> someone replies: http://emotiv.com/forum/messages/forum15/topic879/message5216/#message5216 07:54 < JayDugger> Gee...what a roundabout way of saying "we don't want to play anymore, so we'll take our ball and go home." 07:55 -!- archels [~neuralnet@541EEC68.cm-5-7d.dynamic.ziggo.nl] has quit [Read error: Operation timed out] 08:43 < kanzure> Daeken: hey, did you do any iphone cracking? 08:43 < kanzure> because saurik is in here :P 08:43 < Daeken> yea, i worked on the iphone waaaaay back in the day 09:00 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has quit [Quit: Leaving] 09:21 -!- glytch [~elise@pool-71-164-148-252.dllstx.fios.verizon.net] has joined #hplusroadmap 09:23 -!- splicer [~patrik@h126n1c1o261.bredband.skanova.com] has joined #hplusroadmap 09:24 -!- panax [panax@goldstandard.eng.usf.edu] has joined #hplusroadmap 09:25 -!- mheld [~mheld@c-75-69-89-109.hsd1.ma.comcast.net] has joined #hplusroadmap 09:27 < mheld> hey y'all 09:27 -!- charl [~neuralnet@541EEC68.cm-5-7d.dynamic.ziggo.nl] has joined #hplusroadmap 09:32 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has joined #hplusroadmap 09:40 < charl> "This amino acid is an essential amino acid, which means that the human body cannot synthesize it. Its codons are AAA and AAG." 09:40 < charl> Are those sentences contradictory or am I losing the plot here? 09:41 < kanzure> charl: codons are more like addressing 09:42 < kanzure> http://en.wikipedia.org/wiki/Translation_%28genetics%29 09:44 < charl> oh, duh, of course. 09:51 < drazak> charl: as you probably know there are 64 codon combinations to account for 20some amino acids 09:58 -!- JayDugger [~duggerj@pool-173-74-76-197.dllstx.fios.verizon.net] has quit [Remote host closed the connection] 10:04 < charl> Yes, I just mixed it up a little in my head. Straight now. :) 10:37 < kanzure> more responses.. http://emotiv.com/forum/messages/forum15/topic879/message5229/ 10:46 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has quit [Quit: Leaving] 10:46 < kanzure> hi charl. what brings you here? 10:55 < charl> oh er 10:55 -!- charl is now known as archels 10:55 < archels> connection dropped at some point. 10:55 -!- archels [~neuralnet@541EEC68.cm-5-7d.dynamic.ziggo.nl] has quit [Changing host] 10:55 -!- archels [~neuralnet@unaffiliated/archels] has joined #hplusroadmap 10:56 < archels> Is this channel logged, by the way? 10:57 < Utopiah> yes 11:00 < kanzure> if you ask us nicely we can erase you 11:01 < Utopiah> from the logs 11:03 < Utopiah> (no guarantee whatsoever that everybody would actually do so though) 11:03 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has joined #hplusroadmap 11:04 < archels> hehe 11:05 < archels> ##agi advertises its log URL in the topic... what's the URL for this channel? 11:05 < Utopiah> (coincidently nobody says anything :/ 11:06 < kanzure> http://gnusha.org/ogs/ 11:06 < kanzure> uh 11:06 < kanzure> http://gnusha.org/logs/ 11:06 < kanzure> the reason it's not in the /topic is because freenode doesn't respond to their sysop requests/emails 11:13 < archels> I did notice that this channel is unregistered. 11:21 -!- clever [~clever@2001:470:1d:19a:205:5dff:feff:f422] has quit [Read error: Operation timed out] 11:22 < kanzure> yeah :( 11:23 -!- uniqanomaly_ [~ua@dynamic-78-8-216-234.ssp.dialog.net.pl] has quit [Quit: uniqanomaly_] 11:32 -!- mheld [~mheld@c-75-69-89-109.hsd1.ma.comcast.net] has quit [Quit: mheld] 11:58 -!- mheld [~mheld@c-75-69-89-109.hsd1.ma.comcast.net] has joined #hplusroadmap 12:03 -!- killall-9 [~paulc@diana.null.ro] has quit [Quit: Leaving] 12:12 -!- mheld [~mheld@c-75-69-89-109.hsd1.ma.comcast.net] has left #hplusroadmap [] 12:38 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has quit [Quit: Leaving] 13:16 < kanzure> "Consultant agrees that all copyrightable material, notes, records, drawings, designs, inventions, improvements, developments, discoveries and trade secrets conceived, discovered, developed or reduced to practice by Consultant, solely or in collaboration with others which relate in any manner to the business of the Company 13:17 < kanzure> oof.. not sure i should sign this 13:27 < archels> That sounds a little sticky. 13:27 < kanzure> i licensed everything as gpl2+ and creative commons while i was doing that work 13:27 < kanzure> so uh.. 13:28 < kanzure> quick! someone make a derivative! 13:31 -!- patrickmclaren [~patrickmc@vps.patrickmclaren.com] has quit [Ping timeout: 276 seconds] 13:47 -!- patrickmclaren [~patrickmc@vps.patrickmclaren.com] has joined #hplusroadmap 13:58 -!- uniqanomaly [~ua@dynamic-78-8-216-234.ssp.dialog.net.pl] has joined #hplusroadmap 14:12 -!- patrickmclaren [~patrickmc@vps.patrickmclaren.com] has quit [Ping timeout: 264 seconds] 14:16 < kanzure> hm whats the link to the open source hardware video from foocamp? 14:23 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has joined #hplusroadmap 14:35 -!- jmswatcher [~streety@li139-74.members.linode.com] has quit [Ping timeout: 245 seconds] 14:43 -!- archels [~neuralnet@unaffiliated/archels] has quit [Ping timeout: 252 seconds] 14:54 -!- archels [~neuralnet@541EEC68.cm-5-7d.dynamic.ziggo.nl] has joined #hplusroadmap 15:05 < bkero> kanzure: ask for a separate contract that allows you to release your work as gplv2 15:07 < kanzure> ooh that would have been smart. but the deed has been done 15:12 -!- mheld [~mheld@129.10.222.144] has joined #hplusroadmap 15:14 < bkero> :( 15:20 -!- panax [panax@goldstandard.eng.usf.edu] has quit [] 15:24 -!- mheld [~mheld@129.10.222.144] has quit [Quit: mheld] 15:24 -!- mheld [~mheld@129.10.222.144] has joined #hplusroadmap 15:25 -!- mheld [~mheld@129.10.222.144] has left #hplusroadmap [] 15:58 -!- ybit [~ybit@unaffiliated/ybit] has quit [Ping timeout: 272 seconds] 16:06 -!- patrickmclaren [~patrickmc@vps.patrickmclaren.com] has joined #hplusroadmap 16:10 -!- ybit [~ybit@unaffiliated/ybit] has joined #hplusroadmap 17:22 -!- jennifer2 [~jennifer@c-67-180-253-94.hsd1.ca.comcast.net] has quit [Ping timeout: 264 seconds] 17:31 -!- ybit [~ybit@unaffiliated/ybit] has quit [Ping timeout: 252 seconds] 17:38 -!- ybit [~ybit@unaffiliated/ybit] has joined #hplusroadmap 17:41 -!- shepazu [~schepers@adsl-69-165-103.rmo.bellsouth.net] has joined #hplusroadmap 17:51 -!- wolfspra1l [~wolfsprau@183.17.37.167] has quit [Quit: leaving] 18:03 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has quit [Quit: Leaving] 18:13 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has joined #hplusroadmap 18:19 -!- jennifer2 [~jennifer@70-36-134-77.dsl.dynamic.sonic.net] has joined #hplusroadmap 18:22 -!- ybit [~ybit@unaffiliated/ybit] has quit [Ping timeout: 276 seconds] 18:34 -!- mheld [~mheld@pool-173-76-224-45.bstnma.fios.verizon.net] has joined #hplusroadmap 19:02 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has quit [Ping timeout: 245 seconds] 19:16 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has joined #hplusroadmap 19:26 -!- jennifer2 [~jennifer@70-36-134-77.dsl.dynamic.sonic.net] has quit [Ping timeout: 272 seconds] 19:39 -!- mheld [~mheld@pool-173-76-224-45.bstnma.fios.verizon.net] has left #hplusroadmap [] 19:40 -!- JayDugger [~duggerj@pool-173-74-76-197.dllstx.fios.verizon.net] has joined #hplusroadmap 20:06 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has quit [Ping timeout: 245 seconds] 20:07 -!- ybit [~quassel@unaffiliated/ybit] has joined #hplusroadmap 20:12 < JayDugger> Good night. 20:13 -!- JayDugger [~duggerj@pool-173-74-76-197.dllstx.fios.verizon.net] has quit [Quit: Leaving.] 20:27 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has joined #hplusroadmap 20:36 -!- dustbin [~chatzilla@adsl-71-145-146-189.dsl.austtx.sbcglobal.net] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.9/20100824144629]] 21:02 -!- eridu [debian-tor@gateway/tor-sasl/eridu] has quit [Quit: Leaving] 21:24 -!- opensanta [~mitchell@c-76-108-220-159.hsd1.fl.comcast.net] has joined #hplusroadmap 21:31 < kanzure> hi opensanta 21:31 < opensanta> hi kanzure 21:32 < opensanta> I'm reading http://hplusmagazine.com/editors-blog/emotiv-epoc-eeg-headset-hacked now. I came in through the wiki. 21:32 < kanzure> :) 21:33 < kanzure> welcome. 21:33 < opensanta> kanzure, were you a part of these awesome developments? 21:35 < opensanta> ... http://github.com/kanzure 21:36 < kanzure> in some way yes 21:36 < kanzure> i provided some code that daeken then elaborated on 22:05 -!- splicer [~patrik@h126n1c1o261.bredband.skanova.com] has quit [Remote host closed the connection] 22:41 -!- tmccabe37 [~tom.mccab@yale128036050093.student.yale.edu] has quit [Ping timeout: 245 seconds] 22:43 -!- tmccabe37 [~tom.mccab@yale128036050093.student.yale.edu] has joined #hplusroadmap 23:10 -!- glytch [~elise@pool-71-164-148-252.dllstx.fios.verizon.net] has quit [Quit: glytch] 23:17 -!- jennifer2 [~jennifer@70-36-134-77.dsl.dynamic.sonic.net] has joined #hplusroadmap 23:23 -!- wolfspraul [~wolfsprau@183.17.37.109] has joined #hplusroadmap 23:33 < kanzure> so uh, biocurious got their monies 23:33 < kanzure> with time to spare 23:33 -!- ybit_ [~ybit@c-71-228-177-79.hsd1.al.comcast.net] has joined #hplusroadmap --- Log closed Wed Sep 15 00:00:17 2010