- A Blender-based scientific illustration workshop was shared: https://blender.scidart.com/  
- DIY aquaponics and closed-loop biowaste recycling were discussed, highlighting fungi (especially Agaricus bisporus) as low-tech, garbage-bag-scale digesters of cellulose-rich waste such as straw, sawdust, and bamboo.  
- Energy-efficiency comparisons were made: mushrooms ~1–15 % caloric conversion vs. beef ~4 % and chicken ~30 %, with debate over whether direct plant consumption is ultimately more efficient.  
- Evidence was cited that plants and fungi exhibit calcium-ion “spike trains” that can be modeled as finite-state machines, implying primitive distributed computation.  
- A Royal Society paper on “fungal computers” (https://doi.org/10.1098/rsfs.2018.0029) was linked, prompting speculation about forest-scale mycelial processors and bioluminescent readouts.  
- Practical mycology tips were exchanged: using repeated light-deprivation cycles to exhaust bamboo rhizomes, and selecting clumping bamboo species or plastic root barriers to prevent invasiveness.  
- Fluorescent-protein engineering in yeast was reviewed as an introductory bio-hacking “hello world,” with notes on inducible promoters (Addgene primer: https://blog.addgene.org/plasmids-101-inducible-promoters) and the predominance of GFP due to visibility and historical inertia.  
- Copenhagen Suborbitals was noted to use Blender alongside SolidWorks for CAD work (video link: https://youtu.be/yJvwOEJnbsU?t=7m45s).