Hmm, you are right. Lightweight clients are an interesting point, we have to think about a policy for them. As you said, the worst case is that the tx will not confirm. So the only possible attack is DoS. For clients that rely on servers it's reasonable to trust their servers not to perform DoS. (Anyway, the servers could do worse attacks.) For SPV-clients (without servers), I'm not sure at the moment. Something like getUTXO seems to be a possibility. I think even SPV-clients can verify the validity of the tx that created the input that is designated for mixing. Then the only remaining reason why it could be invalid is that the input could have been spent already otherwise. But in this case, only one honest client with full information would suffice: a signed transaction that spends the money would convince even SPV-clients that the participant with this inputs tries to cheat. This transaction could even be provided by lightweight client that got if from a server; the transaction is signed by the cheating participant anyway. Tim On Monday 11 August 2014 02:30:16 Chris Pacia wrote: > Actually getUTXO would probably work here as well. It isn't authenticated > but it should be good enough for this purpose. The worst that would happen > is the tx doesn't confirm. > > On Aug 11, 2014 2:25 AM, "Chris Pacia" wrote: > > One issue I do see is the protocol requires participants to check the > > inputs submitted by others are valid. Lite clients (at least of the p2p > > variety) cannot perform this check. > > > > You could skip the verification part and if the inputs turn out to be > > invalid then you'll find out when it doesn't confirm. This would problem > > open the protocol up to dos attacks and prevent part of the "blame" phase > > from working properly. > > > > Alternatively you can have the participants submit the merkle proof for > > the input. This would require inputs to have at least one confirmation, > > however.