On 11/05/2013 08:03 PM, Drak wrote:
On 5 November 2013 22:07, Quinn Harris <btcdev@quinnharris.me> wrote:
I don't think choosing the block with the lowest hash is the best
option.  The good and bad miners have an equal probability of finding a
lower hash.  But after Alice finds a block she can easily determine the
probability that someone else will find a lower hash value that meets
the difficulty requirement.  This can be used to judge if its best to
start working on the next block or work on finding a lower value hash to
increase the chance her block is used.

Well in that case, you could make it unpredictable by choosing based on a hash of the blockhash and chose the lowest from two. There is no way for Alice to know if Bob's resulting hash will be higher or lower than hers since she does not know Bob's blockhash in advance and therefore she would be better broadcasting her block immediately.

I don't think that will work but the bit test I suggested won't work either.

Alice can calculate the hash of her blockhash and if the block to mine is chosen based on the lowest result she will know the probability Bobs block will be used.  This complexity doesn't change anything.  If hers is more than 50% likely to be used she should mine the next block otherwise its best to work to find a better current block.

But if the block determination takes into account the current difficulty we can prevent Alice from knowing if Bobs or any block she mines is more likely to win.

Assuming
a = hash of block A
b = hash of block B
difficulty = current difficulty such that A < difficulty and b < difficulty

The following code could be used to determine if the higher or lower block should be chosen

uint256 choose_block(uint256 a, uint256 b, uint256 difficulty)
{
  bool choice = false; // false for lower hash, true for greater hash
  uint256 am = (a + d/4) % difficulty;
  uint256 bm = (b + d/4) % difficulty
  if (a + d/4 >= d)
    choice = b > a || b < am || bm > a || bm < am;
  else
    choice = (b > a && b < am) || (bm > a && bm < am);
  return choice ? (a > b ? a : b) : (a > b ? b : a);
}

The basic idea is to find a range over 0 to difficulty starting at A and B that is 1/4 of the range of the difficulty.  If the two ranges overlap which should be 1/2 of the time pick the greater hash is used otherwise the lower hash. 

There is likely a cleaner solution but this demonstrates the basic idea.

You could use the hash of the blockhash and just set the difficulty to the maximum hash value which would really just end up removing all the modulus stuff and make the code simpler.  But that code requires much less computation that any cryptographic hash.

I think this is preferable to each node randomly picking a block to mine on as the paper suggests.  This should be completely unpredictable but deterministic so all the miners should end up working on the same block.

You could even add another unpredictable factor: deciding the rules of whether higher or lower wins by hashing both competing blockhashes. If the leading two hex digits are below 128 lower wins, and if above, higher wins.

Drak


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