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* [bitcoin-dev] Suggestions to improve opcodes with O(N) complexity
@ 2017-04-17 13:25 Sergio Demian Lerner
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From: Sergio Demian Lerner @ 2017-04-17 13:25 UTC (permalink / raw)
  To: bitcoin-dev

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I came across O(N) behavior of two scripting opcodes, OP_IF and OP_ROLL. By
exploiting edge cases for each of these two sub-optimal algorithms, I
manage to simulate a Segwit block that takes up to 5.6 seconds to verify on
a Ubuntu VM running on a single Core i5 processor. The simulation is based
on a single thread executing EvalScript(), the Bitcoin script execution
function. The tests were not performed processing actual blocks. These
results should not make anyone worry, because there are worse problems in
Bitcoin block verification, and because Bitcoin employs several worker
threads for verifying scripts in parallel. For example, a Segwit block can
request 80000 signature verifications when all transactions are P2WSH. It
is said that Bitcoin Core (in a modern multi-core machine, using its
multi-threading verification capabilities) can verify 8000 ECDSA signatures
per second. Therefore a malicious miner can create a Segwit block that
requires approximately 10 seconds to be verified. Since the examples
presented in this post consume less than 10 seconds, I don’t consider my
findings as vulnerabilities. However, if the block size is to be increased
in the future, these problems should be considered prior increasing the
block size. The scripts presented here as examples do not leave the value
stack empty, but the Bitcoin protocol does not require it. Bitcoin only
requires the top value to be true to accept the script.

OP_IF abuse

Every time a Bitcoin script executes the OP_IF opcode, a boolean value
indicating if the condition was true, false or the conditional was skipped
(also represented as false) is pushed into the vfExec stack.  Every time an
opcode is executed, the number of  false values in the vfExec stack is
counted using the following line:

bool fExec = !count(vfExec.begin(), vfExec.end(), false);

If the count is non-zero, all subsequent instructions except OP_ELSE and
OP_ENDIF are skipped. It is clear that the longer the conditional stack is,
the more it takes to count the false elements.

The following scriptPub or ScriptSig exploits this problem:

0
OP_IF { 100 times }

0 { 9798 times }

OP_ENDIF { 100 times }
1

The vfExec vector is filled with 100 elements, and then each element is
scanned 9799 times, totaling more than 979K items scanned. This took 2.5
seconds in my test VM (for a block filled with these scriptSigs).

To re-write this logic with a O(1) algorithm, one simply has to count the
number of true conditions in one variable (trueCount), and the number of
false or skipped conditions following all true conditions in another
(ignoreCount). Detecting if code needs to be executed or not requires just
testing if ignoreCount is zero.

The handling of OP_IF / OP_NOTIF / OP_ELSE should be like the following
pseudo-code:

fExec = (ignoreCount==0);
...
case OP_IF:
case OP_NOTIF:
 {
   if (fExec)
    {
     ....compute fValue...
     if (fValue) trueCount++; else ignoreCount++;
    } else
    ignoreCount++;
 } break;
 case OP_ELSE:
 {
 if ((trueCount==0) && (ignoreCount==0))
     return set_error(serror, SCRIPT_ERR_UNBALANCED_CONDITIONAL);
 if (ignoreCount==0) { trueCount--; ignoreCount++; } else
 if (ignoreCount==1) { trueCount++; ignoreCount--; }
 } break;
case OP_ENDIF:
 {
    if ((trueCount==0) && (ignoreCount==0))
        return set_error(serror, SCRIPT_ERR_UNBALANCED_CONDITIONAL);
    if (ignoreCount>0) ignoreCount--; else trueCount--;
 }
 break;

You may have noticed the strange behavior of Bitcoin’s ELSE statement.
Bitcoin allows one to switch between true and false conditions several
times. For example, the following script is valid and leaves the value 2 on
the stack:

1 OP_IF OP_ELSE OP_ELSE 2 OP_ENDIF

OP_ROLL

The second problem lies in the OP_ROLL opcode. This opcode removes a value
at a given index from the value stack, and pushes it on top. As the Bitcoin
Core stack stores a list of char std::vector by value (not by reference),
and because the stack is itself a std::vector (not a linked list), then
removing the first elements requires moving all elements one position in
memory. The value stack can store a maximum of 1000 elements. The following
script fills the stack and then moves each stack element 200 times, so the
number of moved elements is 200K. This took almost 5.6 seconds in my test
VM (for a block filled with these scriptSigs).

1  {999 times}
998 OP_ROLL { 200 times }

I tried other scripts, such as filling the stack with values of size 520
using DUP3, and then performing rolls, but all of them led to a block that
took less time, if the block is to be filled with the scripts.

One solution to this problem is use a linked list data structure instead of
a std::vector, to allow O(1) removal of items, but it still requires O(N)
for element lookup. A balanced tree where each internal node is augmented
with the number of children underneath can be used to provide efficient
indexed access and efficient element removal. However, the overhead of such
data structure may kill its benefits.

So it may be the case that optimizing OP_ROLL will never really be
required.

But these minor issues have to be taken into account if the scripting
system is modified in any way. There are many subtle interactions. For
instance, it may seem that Segwit allows a transaction having a stack
containing 2 million items to verify correctly, by having the witness stack
filled with 2M zero values, and by executing an empty witness script.
However this is prevented by the cleanstack check.

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