On Sun, May 25, 2014 at 8:29 AM, Bernd Jendrissek <bitcoin@bpj-code.co.za> wrote:
The difference is that with cut-through forwarding of blocks, a
sufficiently motivated attacker (being willing to blow 25BTC's worth
of electricity on the effort) can subjugate the entire Bitcoin network
to its DoS attack, rather than having to connect to every node
individually and then still have those individual nodes reject that
invalid block without relaying any knowledge of its existence.

That is true, but they could also apply the same hash power to mine valid blocks and would achieve the same outcome (their blocks would go to everyone), except they would get paid for it.  I wonder if it should even be called DoS, due to the extreme and costly rate-limiting thats implied.

 
An attack could also take the form of a block body that never arrives
- a sort of teergrube attack, where the goal is to get the network
mining empty block upon empty block on top of that valid-PoW header
whose body never arrives. It doesn't have to be with an explicitly
invalid block.

Thank you for raising this, as I share this concern.  There is another similar attack: if I send you a new block very slowly, I occupy all your upstream peer slots indefinitely until the block is complete, because there is no out-of-band messaging capability or ability to cancel a message.

There is also sub-optimal logic in choosing to download a block only from the first person to offer it.  It means you are fetching it from the lowest latency path, but what really matters is who can give it to you fastest.  If there are multiple people who can send you a block at once, and you have some idea of your spare upstream bandwidth capacity, why not let two or more peers compete to send you the block fastest?

So to implement this type of thing,  the p2p protocol should allow for multiplexing of messages.  Something like HTTP chunked encoding.  It could be in the form of:

<msgid><chunksize><rawbytes>, <msgid><chunksize><rawbytes>,  etc etc

You only send a chunk once you've got the whole chunk in your buffer, so it's not possible to get hung up on a single slow message.   One block can overtake another along the same hop path if it is being streamed faster.

On Sun, May 25, 2014 at 8:46 AM, Gregory Maxwell <gmaxwell@gmail.com> wrote: 
If you want to go full out crazy in optimizing in this space, there
are fancier things that can be done to further reduce latency and
increase efficiency:
https://en.bitcoin.it/wiki/User:Gmaxwell/block_network_coding  ... but
some of this stuff really should be done as a seperate protocol. There
is no need to have Bitcoin transport all using a single protocol, and
we can get better robustness and feature velocity if there are a
couple protocols in use (you could just run a block-transport-protocol
daemon that connects to your local node via the classic protocol).

What about a separate project which is a mesh router specifically designed for low-latency transmission of blocks?  It could support things like a more sophisticated/configurable routing table, and have some kind of discovery where it tries to optimise its topology.  There could even be some way for nodes to prove their hash power, so pools can find each other and directly peer / prioritise sends.